SPACEVR RAISES $1.25 MILLION{Traveling to space is about to get a good deal easier

San Francisco-based SpaceVR is set to become the world’s first platform for creating live, cinematic, virtual space tourism using miniature satellites equipped with innovative VR cameras. The firm has just announced that they have raised a considerable sum of seed financing led by a $1 million investment from another as well as Shanda Group $250,000 from Skywood Capital. The investments will be used to accelerate the ongoing development and launching of SpaceVR’s Overview 1, what they're saying will function as world’s really first virtual reality camera satellite.
SpaceVR is based in the center of San Francisco’s appearing nano-satellite industry. The startup is looking to make the most of the latest in satellite technology that is miniaturized to create breath-taking and immersive space travel encounters that can be seen on all existing virtual reality devices. SpaceVR’s state-of-the-art satellites will give users unbelievable panoramic views of Earth from space and allow them to experience the really first 360-degree video content from Low Earth Orbit. CEO Ryan Holmes and SpaceVR Founder will be introducing Overview 1 during his keynote notes titled “VR Space Exploration” at the 2016 Silicon Valley Virtual Reality Expo, in San Jose.
SpaceVR and their Overview 1 satellite lets you experience space in 360 virtual reality.
Their Overview 1 satellite and SpaceVR lets you experience space in 360 virtual reality.
“At the root of every significant difficulty – climate change, lousy education systems, war, poverty – there's an error in view that these matters do us influence, that these things are separate. We assembled Overview 1 to change this. A new viewpoint will be provided by opening up space tourism for everyone in how information is processed by us and how we view our world. Astronauts who've had the chance to to outer space and experience Earth beyond its borders share this outlook and it's inspired them to champion a way that is better. We believe that this is the highest precedence for mankind right now,” described Holmes.
The Overview 1 micro-satellite.
The Overview 1 micro-satellite.
The VR satellites offer users an unprecedented view of space, and the planet Earth that has only been accessible to a handful of astronauts that are lucky. Currently the plan is really to launch a fleet of Earth bound Overview 1 satellites, though send their cameras throughout the solar system and the company hopes to expand way beyond our planet.
After now and the successful financing of their Kickstarter effort this first round of investments, SpaceVR is on course to have their first demonstration Overview 1 satellite functional as soon as early 2017 and launched. The company will even be focusing on content delivery and distribution channels for their 3D orbital encounters, while the satellite and the necessary earth communication systems continue to be developed. Finding the ideal outlet is a vital measure although I ca’t imagine the business may have much difficulty locating interest.
It's possible for you to view the SpaceVR Kickstarter video here:

While the original plan for SpaceVR and the Overview1 was to develop a camera to capture the encounter aboard the International Space Station, they changed directions and determined to develop their small sovereign satellites. SpaceVR wo’t be influenced by the astronauts, who have limited time available, on the ISS for capturing new footage by having satellites which they command, but instead they can simply do it themselves. SpaceVR is focusing on the development of Overview 1 with NanoRacks, a business that focuses on helping new firms launch and develop space technology capable of being deployed from the ISS. You can learn more about SpaceVR, and subscribe to preorder a year’s worth of VR content (for just 35 bucks!) on their website. Discuss further in the SpaceVR forum over at 3DPB.com.

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If you want to go to space, you either need a Donald Trump-sized fortune or the type of patience just the Dalai Lama can relate to. A brand new firm called SpaceVR wants to change all that, and if it is successful you'll only need a VR headset and $10 to orbit the Earth.

The company launched a Kickstarter to make this occur. The strategy will be to send a tiny 12-camera rig that fires three dimensional, 360-degree video to the International Space Station in December aboard a resupply mission. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it is like Netflix, except you get to go to space." "IT's LIKE NETFLIX, read more EXCEPT YOU REALLY GET TO HEAD TO SPACE."

SpaceVR is asking for $500,000 to cover launch prices and the first year of operations, with backer amounts that start at one dollar and go all the way up to what DeSouza calls the "extreme experience" — viewing the VR footage while on a parabolic flight. (In the space industry, airplanes that make parabolic flights are fondly referred to as "vomit comets."



You can get a yearlong subscription to SpaceVR front up by donating $250, which also grants you early access to the content. Other gift compensations include matters of the camera, a Google Cardboard headset, and there are even amounts where you can sponsor a classroom or entire school's worth of accessibility to SpaceVR.

The first footage will be recorded in the Cupola Observatory, a bulbous compartment with seven windows offering dizzying views of the spinning Earth below of the Space Station. After SpaceVR gets a few recording sessions out of the way, they will have the astronauts move the camera to different places around the ISS.

Eventually the goal is to live stream the virtual reality experience, but the issue right now is bandwidth — specifically, the link to the Earth of the ISS. The space station can send data at 300 megabits per second to Earth, but firms with gear on board only have use of half of that. SpaceVR will have access to anywhere from three to six megabits per second at all times, thanks to its associate company NanoRacks, which runs the commercial laboratory aboard the space station. But DeSouza says they will be requesting more. SpaceVR would need access to do high quality live streaming virtual reality from the space station, DeSouza says.

Way down the road Holmes and DeSouza imagine numerous other possibilities due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft with them as they re-enter the Planet's atmosphere. But that all will have to wait until the first footage has been sent back and everything looks alright. "We are so dead-focused on 'just get it done' that the entire storytelling aspect is something we are going to must look at later," Holmes says.

I've heard enough about the powerful beauty of rocket launches to understand there is no replacement for being there. But virtual reality was undoubtedly the next best thing.

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